I need to check if two objects A and B are overlapping on a specific objects that are C and D, respectively in Godot. I have tried out the area 2D method in which if they overlap the bodies C and D then it prints if it is overlapping or not. But the problem is it prints it just when the game starts. Then if it works I will implement the scene transition.
I know I am not very good in explaining but see if you all can help me out.