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A jam submission

GeorgeNetView game page

Submitted by Papa J — 2 minutes, 52 seconds before the deadline
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GeorgeNet's itch.io page

Results

CriteriaRankScore*Raw Score
Georgisticness#23.0003.000
Enganging Experience#23.0003.000
Craftsmanship#31.0001.000
Overall#32.3332.333

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
I did it all!!!! Oh, I might have used DilmerGames Network Singleton.

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Comments

HostSubmitted

clearly demonstrates the power of land monopoly. however, it would be funny if the landlord could actually extract the resources of a land-starved player.

very admirable to create a netcode, realtime multiplayer experience in unity in a jam! and it's stable! hooray. biggest tech issue would be the fence vsibility. 

Submitted(+1)

Interesting game concept. I can see how it becomes a battle for land in  the multiplayer setting. I think the control could be better if you have the camera following the player, also I am curious how I can fire the bullets (I didn't find the button).

Developer(+2)

WASD to move.

Space bar fires bullets, f to build a fence, c to complete the fence.

The movement is funky, I am trying to figure out how to fix it over the network.

I wanted to do more with the camera to make the controls easier but ran out of time.