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Ten Second Witch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.286 | 3.286 |
Overall | #5 | 2.829 | 2.829 |
Gameplay | #6 | 3.286 | 3.286 |
Visuals | #6 | 3.000 | 3.000 |
Innovation | #7 | 2.857 | 2.857 |
Audio | #7 | 1.714 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game was fun to play and I love how the upgrades worked. Here are some bugs I found:
Overall the game was well made for 2 days.
Thanks for the feedback, I have faced the same problems.
Point one: You can't buy as many upgrades as you want, it just seems like, because an icon is dropped, even if you don't have the money (sry had no time to fix this ;D)
The spawning isn't good yet and I wanted to introduce more (stronger and more intelligent) enemys.
I will upload a better version after the jam.
Nice little game. I was op after some rounds. Some more enemys would be great
Great game overall, but I found that I was waiting for the waves too long.
I really enjoyed it! At first I didn't understand what the shop items did but i realized that they were your power ups and had fun getting extremely OP for the mobs, good job!
Cute little game! i didn't quite get what the paper thingys do though. The ones that drop when i buy an upgrade