Play wizard
Wizard Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #15 | 1.692 | 1.692 |
Gameplay | #16 | 1.769 | 1.769 |
Overall | #16 | 1.750 | 1.750 |
Art | #16 | 2.231 | 2.231 |
Audio | #17 | 1.308 | 1.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Where is the Alchemy?
The movement made the game very difficult to play and this didn't really fit the theme. I think if the controls were cleaned up and maybe if you could move forward and backwards it could be a good game.
This is a really basic idea but quite fun although it gets boring pretty fast because of it's simplicity. I liked that you had to sort of sideways hit the goblins if multiple come at you. The visuals were ok. Adding a score in the end would already make it more replayable, now there is no real reason to play again.
This isn't really alchemy?
its kinda fun and the right amount of difficulty although if you get used to the sipper movement, you cant lose.