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Red Scanlon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sights & Sounds | #1 | 4.196 | 4.500 |
Awesomeness | #6 | 3.917 | 4.200 |
Overall | #7 | 3.637 | 3.900 |
Gameplay | #7 | 3.450 | 3.700 |
Enjoyment | #12 | 3.171 | 3.400 |
Giant Bombitude | #15 | 3.450 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Lucas Soto(Gnomeonfire) Samuel Soto(Spakkle). With music from Hamst3R, and inspiration from Fobwashed and B0nd07.
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Comments
Super well made game! I included it in part 1 of my Giant ROM compilation video series, if you would like to take a look :) https://youtu.be/aqqp588Kl1U
I'm starting to make the changes you guys mentioned below and it's feeling better already, thanks for the feedback.
Really like the look of this game, but the hitbox size is too large and the plane moves too slowly for how fast and tightly packed the bullets get. If the hitbox was reduced and enemy fire came more slowly, this would easily be something I could see putting quarters into in an arcade.
Other minor gripes include sliding down the screen when not accelerating and not being able to fire when respawning. Moving down all the time makes dodging much harder, and not being able to fire safely makes it very difficult to remove the enemies who killed you just moments ago, which leads to a screen that is too full of enemies.
I made a few updates yesterday and today to make the game more manageable and fair. So the download link should be the newer build now.
I don't think it quite nails the bullet-hell "feel", though. The plane's hitbox is too large, and the shots are too fast, to properly weave in-between shots. Not being able to shoot while you're invulnerable post-respawn got aggravating, too. Feels like it needs a few tweaks to feel like a good bullet-hell.
Whoa, production values! This game looks gorgeous, and is hard as fuck. I spent most of my time re-spawning, but that's because I suck.
I really love the color scheme and look of this one. The game gets bullethell hard towards the end!
Heads up to anyone that plays this its not remotely done, once you get to the end it just kind of sits there, you can hit pause and restart or go back to the main menu though.