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VR Clicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #24 | 2.023 | 3.000 |
Giant Bombitude | #24 | 2.157 | 3.200 |
Gameplay | #25 | 1.888 | 2.800 |
Sights & Sounds | #26 | 1.753 | 2.600 |
Overall | #26 | 1.861 | 2.760 |
Themeness | #27 | 1.483 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Markus
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Comments
Neat game. I included it in my compilation video series of all of the Giant ROM 3 games, if you’d like to take a look. :)
Thank you all for trying it out! Yeah there isn't much to do in this game, I had some ideas which I just didn't have time for. Mostly I wanted to just try what you can do with blueprints in UE4. The keyboard mode was last day addition and I didn't get it to work like I wanted. Still I wanted people without headset be able to do something in it. If I ever try to make this type of thing again I have some better ideas. Like actual things to do and use the score. I would also build the keyboard/mouse thing first and then add VR features in to it. Thanks again for everyone trying it out!
I'm very much against clickers, but I'm very much into things in VR that have no need to be in VR.
So torn.
Man I like clickers, even just hitting that reset to transfer that multiplier just feels so good.
Not having a headset isn't ideal but I had a good time making that number go up, if you fleshed this out more it'd be pretty cool!
Nice job!
Cool idea, though I feel like I missed out on half of the game because I lack a headset. It is a bit too easy to get insane points rolling in with the limited number of upgrades, and without a goal to work towards other than score, it ends up being a little shallow. If you were to flesh it out more, could be rad.