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D3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Giant Bombitude | #4 | 4.020 | 4.444 |
Gameplay | #13 | 2.915 | 3.222 |
Overall | #15 | 3.096 | 3.422 |
Sights & Sounds | #17 | 2.915 | 3.222 |
Themeness | #19 | 3.015 | 3.333 |
Enjoyment | #19 | 2.613 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Chris and Tim
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Comments
Neat little concept. I'd say the speed at which characters deplete is maybe just a bit too quick. I felt like 4 stars was easy enough to get, but I don't know if I even came close to 5. (Maybe I am just terrible, though, haha).
I don't know that there's a restart button, so closing and restarting meant retrying was difficult, which means I didn't spend as much time with it as maybe I should have, but I enjoyed getting to see 4 out of the 5 screens. Lots of character in such a little game.
Really simple, pretty easy once you get the rhythm of the cycle to keep everyone up. The game-ness could use some more work, but the premise of it is really cute. Dan running around trying to keep everyone liking him.
Hah, my first run was a 2-star and I was confused as to how this would even be possible. Then I got a 4-star understanding how each of the three changed for each duder. Then my third run I started managing my power and kept everyone in there for 5-stars.
Super simple and fun with a really goofy atmosphere. Solid concept, solid execution. Awesome job duder!