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Pogcast Championship - Giant Rom 2017's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.727 | 3.727 |
Giant Bombitude | #4 | 4.273 | 4.273 |
Gameplay | #4 | 3.455 | 3.455 |
Concept | #6 | 3.818 | 3.818 |
Enjoyment | #6 | 3.636 | 3.636 |
Style | #12 | 3.455 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
L Taylor
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Comments
This is cool, it looks good, especially the pogs and slammers. The physics works well too. It crashed on me too but that's ok it happens.
Thanks for playing.
The crashing is definitely my fault and a regular issue but I decided to upload it anyway because it took way too long to make and I didn't have time to fix it. It's the first time that I've made Unity regularly crash so I guess that's something.
I'm 24 and collected Pogs as a kid (mainly the Pokemon version) but never actually played the game.
In terms of Unity stuff, I didn't use any asset packs (outside of sound effects) or template/demo's but the built in physics and ui systems of the engine are really simple to work with.
Nice use of physics! It's been years since I've played a genuine game of pogs so this took me back. (I'm not old I swear), It crashed on me in round 2 but that could have been something I did lol. good stuff!
This is awesome! Well done duder <>
This was actually super impressive. Hopefully this isn't just a ton of built in Unity stuff (I've hardly used it so i don't know what they all have for demos). If it isn't, I'd say drop the GB theme and continue working on it, you really could have something cool with this.