Most of what I have to say is what the other comment said. The title is fairly opposite of how to succeed in the game. Could use a variety of challenge as the enemies pose little threat and little likelihood of hurting you if you spam the shoot button. Maybe the sprites of fallen enemies could be hazardous for a span of time to limit your mobility?
Easy game, why? Cause you could just hold down the button C to spam shoot, ofcourse you loose points of it, but you earn more points than you loose, so this game is very easy, you never die while holding the C button.
Suggestions:
* Have a higher penalty for shooting.
* Give lower points for mobs.
* Fix the collision boxes so you must move so you dont get hit.
Comments
UPDATED
1-) Enemies are slower but traces they leave are deadly
2-)Higher penalty for standing still(5 times more but same penalty for shooting you cant hold c and win anymore)
3-)Removed less shooting per second(made the game no fun)
4-)Bullets are now more spread
5-)Lowered reward points for killing an enemy
Most of what I have to say is what the other comment said. The title is fairly opposite of how to succeed in the game. Could use a variety of challenge as the enemies pose little threat and little likelihood of hurting you if you spam the shoot button. Maybe the sprites of fallen enemies could be hazardous for a span of time to limit your mobility?
Easy game, why? Cause you could just hold down the button C to spam shoot, ofcourse you loose points of it, but you earn more points than you loose, so this game is very easy, you never die while holding the C button.
Suggestions:
* Have a higher penalty for shooting.
* Give lower points for mobs.
* Fix the collision boxes so you must move so you dont get hit.
Thanks for the features i added more penalty and less shooting (half the amount) its much better now thanks
(I didn't updated the game yet)
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