It's really simple but you manage to nail the atmosphere here. Cool project. Is this one big map or is there some level of world generation going on?
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Wandering Nowhere's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.857 | 3.857 |
Visual | #3 | 4.000 | 4.000 |
Unique Factor | #9 | 3.429 | 3.429 |
Completion | #16 | 2.143 | 2.143 |
Fun Factor | #16 | 2.143 | 2.143 |
Engagement | #17 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Its 9 different terrain tiles combined together. You can get to the end but there may not be enough time to walk that far.
The original idea was to have the 9 tiles follow you as you move, placing the ones behind you in front so that you would never run out of space. Didn't have time to put it in though.
Cool concept! I would have loved to have seen more sites and attractions. Perhaps more natural formations? Your game has a great atmosphere. I felt anxious but melancholic.
Cons: Not much to the game. Little to no concept ideas. Boring to play. What do I even do?
Pros: I love this game!! Even though there wasn't anything to do the title literally says Wandering nowhere and that's exactly what happens so excellent delivery. I found walking around the environment to be very enjoyable and relaxing. I was really anxious to see what happens when the timer ran out so the game kept me engaged. It was peaceful and not to many games let you enjoy the environment you are in.
I would love to see some environmental phenomena to add some mystery to the game. Perhaps creatures of some sort? Anyways, well done!!
I'm not sure what to say about this, it was calm, peaceful, but seemed like a waste of time. There's no goal, direction, or story. You are placed into a forest like area in the shadows and there's an hour glass in front of you, but nothing to tell you how to pick up the hour glass or what your objective may be.
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