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A jam submission

MuHkosView game page

A mute rythm game, about weird stars and esoteric glyphs
Submitted by Paul Kessel (@paulkessel_) — 3 minutes, 51 seconds before the deadline
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MuHkos's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3523.2083.208

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It's an interesting concept but the game is very tricky to hit the stars at the right.  I'm not sure if it was the number of buttons to hit on or the difficulty of getting a rhythm going.  At four buttons the game could be played on one hand, making it an easier analog between the controls and what was on the screen.  The other thing is that as you hit something the constellation speeds up, making it difficult to time the next hit.  It may makes sense not to speed up but mark the constellation points for a set amount of time or rotations as activated and keep it at a constant speed.

Submitted

great idea with very good visuals I liked the execution it's very well polished well done.

You can go checkout my entry if you pleased it will be nice if you rated and left feedback.

Submitted(+1)

Nice concept! And I really like the design.  Stars can be a bit tricky to hit sometime, but it remains a very interesting idea. Also, kudos for proposing different keys layout.

Developer

Thanks! Yes the games gets really tricky on some stars, im fixing it for a more stable update after the jam is over (ill put more graphics feedback too) 
Using mostly an azerty keyboard myself I tried to make the game enjoyable for everyone!

Submitted(+1)

Pretty original idea with some good visual. I had a hard time with all the keys at the beginning, but I managed to play well when I decided to use only 3 of the five.
Anyway, good job!

Developer

You almost never needs all the keys at once, you got to manage the one that are useful for you !
Thanks !!!

Submitted(+1)

Great idea for the jam and nice slick visuals. I seemed to have difficulties hitting the buttons the right time...dont know if it was my fault or there isnt much wiggle room for accuracy. A sound effect or some more visual feedback(like a light flash) would be useful. Well Done

Submitted(+1)

Really cool concept and the graphics, but the controls are a bit confusing.

Developer

Thanks!!!

I've left differents keys, maybe you could try some other combinaison of keys? 

Submitted

The thing is that it's not so comfortable to operate with 5 keys in a row. I mean, if you look at your hand, all thumbs are in line, except for the pollex (is that the right name on english? :D), so maybe it would be better to have only 4 keys (if developing this game further after the jam). And I kind of stuck on one of the levels. I kept on pushing keys, was trying to match the stars, but there still was not enough of momentum to make it rotate really fast. Idk, maybe it's just me)

Developer(+1)

I will develop the game further after the jam, but it will be on a specific device that i will create for this one game, where you can use both of your hand with buttons placed on easy position!

If your stuck its because the level are created with a random difficulty, there is a difficult point at the beginning and after that it gets easier, ill try to correct this 

Submitted(+1)

Sounds interesting, I wish you luck with that project)