Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Zombie RushView game page

Top down shooter where you can't shoot and at the same time you can't stop shooting
Submitted by M,SARHAN — 10 hours, 38 minutes before the deadline
Add to collection

Play game

Zombie Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3773.1373.137

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

Cool idea with a lot of potential - you definitely have to change the way you play when you can only shoot or move at the same time, but it doesn't take long to master. Since you need a slightly different strategy for each enemy (when to run vs. when to stand and shoot), you could get some depth from adding some more enemy types and combining the different types together in waves. 

Submitted(+1)

Hmm, I could have sworn I've written a review for this game a few days back... maybe I forgot to press save. First of all, I love the semi-minimalist art style. The stop-and-go mechanics come more natural than they sound on paper, and the bullet splash and death animations feel very satisfying. The endless arena approach has its limits, though, and after a while I've fallen into a routine of just circling around backwards with a all enemies following  around in a bunch, so more varied levels and enemy behaviors would definitely make me seek out a hypothetical post-jam update!

Developer

yes you replied before but glad to see you again and for some information it's not endless it ends after 15 wave but I think you didn't went this far and yes I thought in adding more enemies and behaviors.

Submitted(+1)

I liked the idea and it fits easily into the theme.
In tutorial level, it took me sometime to realise what to do. Perhaps if instead of hitting Continue, you could do in a more natural way. =)
The art, sfx and song looks cool, but sfx and music don't mix so well.
Nice entry!

Developer(+1)

thank you for this reply glad you liked it.

Submitted(+1)

fun idea, stopping to shot makes it feel more tactical :) . At the start the camera getting bigger near edges of map made me think that there would also be a mechanic where you need to move to see enemies further from you, it would make the balance even more interesting.  

Submitted(+1)

The idea and execution works well. Though the gameplay gets repetative quickly.

Submitted(+1)

Great game! The concept was interesting, and felt like it could be extended. As-is, it was a bit too easy to just stay in one spot and shoot them all as they came, only moving slightly to dodge bullets.

Developer

thank you for reply working on different types of enemies that will make you surely move.

Submitted(+1)

The game is quite fun and the art and animation are impressive considering the limited time. However, the behavior of the enemies (moving straight towards you) would normally encourage crowd control tactics but the inherent design of the game makes this impossible. The mechanic is good, but it could use enemies to match it. Perhaps the shooting ones could stay a certain distance away from the player and the melee ones could wander towards the player less directly. But overall I had a genuinely good time playing your game.  The concept definitely shows potential that you should expand on in the future.

Developer

thank you for your reply and i wish you gave it fair rating.

Submitted(+1)

Very solid game with an interesting twist on 'run and gun'. There were some very slight bugs with dying zombies still attacking/firing after they are disappearing. Bonus points for having a tutorial.

Submitted(+1)

I think it's a good concept and well executed, but the range on the gun feels like it shouldn't be a thing. You already have zombies with ranged attacks to keep you from just sitting in a corner. Having to position yourself really close for melee enemies just seems like a way to make it artificially difficult.

Submitted(+1)

Good game, shoot without move remembers me the first resident evil haha

Submitted(+1)

Pretty smooth game! Although it does take skill to survive. You can certainly update this game to have upgrades and more enemy type and that will add more replayability. I may have found a dominant strategy but it still takes getting used to it to abuse it. All in all good design and adherence to the theme.

Submitted (1 edit) (+1)

Not moving and shooting is a very good mechanic, I was surprised how much it added to the game. However I only really enjoy it when it is a one on one with a gun zombie. Otherwise you just have to kite the same as normal shooters just stopping in between.

Speaking of which, the moving faster diagonally kind of messes with the game as you have to always run into the corners to get any space between you and opponents.

I am not saying this because I think it is a bad game I just want to give honest feedback for you to think about if you take this further.

I would recommend.

Submitted(+1)

Solid game. Not being able to move and shoot really mixed up how it would normally play. I wasn't too good at adapting to it. 

I think the basics are there. With more interesting enemies and levels it could be really good.

I found it a odd that the camera zoomed in when you were in the middle of the stage. There didn't seem to be a good reason for it and you couldn't see much, I think I'd prefer it if the camera stayed zoomed out.

But nice game, good job!

Submitted(+1)

This games really interesting and if polished would make a great game! You should add more weapons and like you said enemies. Take inspiration from Doom and it would be fantastic!

Submitted(+1)

The idea is interesting, I got 149. The problem with this is that the enemies and layout of the level don't let you explore the mechanics. I ended up staying at one place near the enemy spawning point, enough so they don't get me but the bullets hit them, so I could kill them infinetly. I got killed eventually by the shooter zombies that shoot when they spawn. Still a nice game, congrats!

Developer

okay this is now an interesting reply i will work on this I maybe shorten the range of the player bullets and I hope this will be fixed.

Submitted(+1)

I got 113 !

Good job ! The game is fun to play even if it become a little repetitive after a while. Just one remark, I took time to understand that I had to click on continue at first, as the gameplay do not ask the player to use the click button, it is a little unintuitive to use it only here.

Very well done for a first jam ! 

Submitted(+1)

Fun game. Like the little detail of the player's torso an legs turning separately.

Developer

thank you for your reply I'm glad you liked it.

Submitted(+1)

Awesome gameplay! The concept is really well made too.
I had fun! :)

Submitted(+1)

This game is pretty solid-- the tutorial was legitimately charming as well.  My one suggestion would be to have bullets pass through several enemies to I can get that satisfying feeling when I line up a bunch of zombies in a row.

Developer

very nice and helpful reply thank you for your suggestion.

Submitted(+1)

The concept is simple but the resulting gameplay is quite amazing. I'm so used to running away and shooting at the enemies at the same time, but you cant do that in this game.

BTW thanks for playing our game!

Developer

thank you for checking out and i was glad to checkout yours.

Viewing comments 33 to 14 of 33 · Next page · Last page