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Dodge This's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #160 | 3.789 | 3.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What I liked: I found a surprising amount of risk/reward and quick thinking in this game. Often I would rapid fire shots going for a quick kill but I sacrificed accuracy and risked missing all of my shots. A nicely lined up head shot can take forever to connect but is almost an instant kill. I loved the challenge of balancing exactly how long I should keep control of the bullet.
What I would suggest: I think making it viable to shoot enemy bullets out of the air would add some much needed defensive options. The current system of giving health per kill makes the game drag on and can give you so much health you will never die.
Thanks for feedback, at begging of jam I want create more tactic game, slower with ability of switching between bullets and control of time, bullets have visible trajectory after ricochets and own moving energy . In another game maybe I bring it to live.
Super funny game. I could imagine this being fun as like a multiplayer game on Twitch (like hand simulator or something like that).
I would say I think being able to control the bullet was kind of unnecessary, I don't think it made the game easier and personally I want to focus on the dodging.
Also I actually think the 1v1 shown in the menu would be really fun to play too.
Without bullets control its be sometimes impossible to hit enemies with armor. But after jam was finish I have idea to add in bullet mode view to character in edge on screen. So its be possible to steering bullet and dodge in same time. I will add this after jam end + few level of difficulty because game is too easy right now.
Very cool idea. Unfortunatly I had a bug where every model was jiggling uncontrollably and the bullet view was swinging wildly around. It made the game basically unplayable, but I still got the concept. Very cool!
Another game that won me over with its wacky concept.
Amazing. I love this