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Afterlight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #789 | 3.818 | 3.818 |
Originality | #854 | 3.545 | 3.545 |
Overall | #945 | 3.424 | 3.424 |
Design | #1144 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I finish the game, it was an interesting mechanic, however the teletransportation makes the game easy, maybe change the force of the torch launching could help.
One of my favourite levels was the one with the entrance close to a pitfall
We made our entry in Godot also if you want to check it out: https://itch.io/jam/gmtk-2019/rate/462215
The beginning was really good but the gameplay itself needs some work. Good job!
I liked the story, but sometimes it felt that I needed to throw the torch at random just to find out where I should go
Besides the problem of getting stuck and the throwing physics being limited (no bounce?), the level design seems to be mostly relying on trial and error. I'm not sure how I would even do the the pit dropping level without just button mashing.
Cool game! I like the teleport to light/ recall torch idea. Problem was that after teleporting the player is stuck in the ground.