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A jam submission

Spirit FireView game page

2D online multiplayer survival co-op. Work together to safegaurd the one and only Spirit Fire
Submitted by Yaquitus — 19 hours, 1 minute before the deadline
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Spirit Fire's itch.io page

Results

CriteriaRankScore*Raw Score
Design#25950.6321.000
Originality#26000.6321.000
Adherence to the Theme#26020.6321.000
Overall#26070.6321.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Sad to hear that WebGL gave you a hard time. We got hit by random scaling issues too, and couldn't find any recent answers to the problem, but I've red somewhere that the website's css can be overriding your canvas settings.

Developer

Near the end of the jam I actually found what was causing the bug, the source was how I programmed by WebGL shaders and not the CSS. Essentially I had a 100x20 image rendered on a 100x100 object. Although the image width and object width were the same, the heights were different. This caused my image which was shorter than my object to be stretched by along the y axis by 5 times to fill the object. Thus I had elongated sprites.