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One Moment of Protection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #122 | 4.385 | 4.385 |
Overall | #415 | 3.897 | 3.897 |
Adherence to the Theme | #606 | 4.000 | 4.000 |
Design | #779 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun and unique game. The hitboxes are a bit harsh or maybe I'm just a noob lol. Still very enjoyable.
Please check out my game as well if you have the time :)
https://itch.io/jam/gmtk-2019/rate/462985
Interesting idea, challenging game! I included it in my GMTK Game Jam 2019 compilation video series, if you’d like to take a look. :)
Got a score of 24. This game made me feel so bad for not noticing that the villagers were gonna die xd, maybe if a small like exclimation mark showed up right before they hit eachother i wouldnt feel as bad. Sometimes in the later stages the divine protection didnt last long enough for him/her to go trough multiple demons.
Also i think the hitbox of the demons and villagers could be smaller and around the shadow.
Lastly, why the hecc would the people wanna go close to the demons lol (maybe they cant see them).
Cool game and with polish, itd be really fun.
Made it to level 8 with a score of 23. TFW your villager wants to stands where a demon is and won't ever move. I started with a moment of "WHAT AM I DOING!?" until ohhhhhh. I think an overlay on mousehover to know when you're in the click area would help, I had a lot of trouble clicking them as they were walking face first into a demon. But you gave a lot of leeway to succeed as you learn, and that's one of the hardest things to do in short game jam!
Simple concept yet interesting one !
It will even be better with a bit of VFX polish on it ! :D
For example you could show the path of every monster only once from start to finish with big arrow (to show hitbox better) so you have to remember it and adapt to it quickly.
Also
Still a good submission ! Good job !
Interesting game, very original. Pretty hard! I enjoyed it, nice work.
Interesting idea. I noticed that I didn't have to do anything for the first two levels; just wait to win.