Play thingy
Only One Shot - GMTKjam 2019's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1593 | 2.372 | 3.750 |
Overall | #1917 | 2.161 | 3.417 |
Originality | #2003 | 2.055 | 3.250 |
Adherence to the Theme | #2098 | 2.055 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Your game design was awesome. Every new type of wall was quite well explained through its mechanics. Even though you overslept, it was a fun game overall. Heck, you even made a transition between levels. I wonder how it would've looked like with more development. I honestly would love to see this game developed further, since your ideas seemed to be really creative.
Although it pains me to see this, I don't think you adhere quite fully to the theme of the jam. Sure, the game's name was "only one shot", and yet you are able to use the blue thing -i.e. another bullet- in multiple levels. Rebranding it as "it gives you back your bullet" didn't do it for me. If you are gonna keep polishing the game, i humbly suggest that the blue thing is replaced by a magnet, and that the used bullet return to you by using the former. That way it makes sense at a more intuitive level.
Overall, a really fun game. And isn't that the goal of videogames? Great job TatoPotato.
Definitely one of the more enjoyable games I've played in the jam. Well done!
Thank you!