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Glitchbert's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #163 | 4.105 | 4.105 |
Overall | #260 | 4.035 | 4.035 |
Adherence to the Theme | #450 | 4.158 | 4.158 |
Originality | #540 | 3.842 | 3.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute puzzle-platformer) Art is cool as always. I like the option to stop before obstacles to adjust timing. Good luck!
Great visual and sound style, interesting idea behind the implementation of "only one", being the only one input at a time.
One downside is beyond the means of showing where to jump, coins felt a little unnecessary (to the point where they weren't even tracked). However, they did feel satisfying to collect, so having them serve a purpose beyond that would really enhance the gameplay. Movement also seemed a little slow and heavy, but that is easily gotten used to over the course of the game.
Had a lot of fun, played to the end, and was willing to play more.
I like your game a lot. It has some of the best art I've seen so far this game jam. The basic mechanic is interesting and leads to fun situations of timing actions right. Well done!
Lovely little game executed in a really cute way.
Wow, really interesting concept and overall well balanced and well designed game.
Cool idea with a nicely executed level showcasing the design space. Honestly this is the kind of concept that you could actually run off with. Well executed as well!
loved the look and the thinking required of will i reboot before i get to that bad thing... maybe needs to be spelled out better that you can move left as well rather than just right :) good job 8/10
Great game! I instantly clicked because the design reminded me of a game called Machinarium. I love the idea of a delay after a movement.
All in all, 10/10 design, and great original idea. Good job!