Play mouse
Input.mousePosition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #560 | 3.818 | 3.818 |
Adherence to the Theme | #867 | 3.727 | 3.727 |
Overall | #909 | 3.455 | 3.455 |
Design | #1231 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! I really liked the juiciness and how intense it feels even though you only have the mouse position as input.
One thing that was missing for me is some indication that you can shoot projectiles, because at the start I tried to escape them and that didn't go so well. In the same spirit,I think it would be nice to make different types of enemy projectiles which you would have to react to differently.
Overall, very good work!
Nice entry. I like what you did to the controls and overal juiceness. I would like to be able to see my score in the end though, the player dies too fast xD
The player can exploit the system though by staying in the center of the screen and just draw circles around the main character.
What? No violent explosion for the player when they get hit? :(
ok i will change that
ok i will change that
Nice concept!.. the thing you did with mouse, movement and shooting is very unique to me.... Would love to have few obstacles, change of colors for the bullets and enemies ... little more fidlling it has very good potential
It's an interesting concept, though I think the enemies' bullets could be bigger and maybe a different color. Sometimes it j=ust felt as if I was being hit by nothing. I also don't really see how the theme fits to the game.
i am so sorry
It fits because you only have one input: the mouse position.