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SOMBIZ's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #307 | 4.300 | 4.300 |
Originality | #324 | 4.100 | 4.100 |
Overall | #730 | 3.600 | 3.600 |
Design | #1571 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That was pretty hard due to diagonal Sombies. Good concept!
Great idea, but having the zombies me diagonally means I had basicly no way of shooting them. Moving up to level with them, right to get into the correct direction and fireing takes up to 5 seconds, which is more than enough time for the zombie to get you.
I think a control sceme with four buttons (left turn, forward, right turn, shoot) would have been better
Thx for the feedback, I agree, maybe giving the player the option to also move diagonally would be an option... but maybe the timing would be a little too difficult then.
A much more forgiving shooting mechanic would have been nice, as well as checking that your 'just one' mechanic works fine. It seemed to be rather buggy. I was on the 'move left' but i moved up instead. Ideas is yet neat.
Stay crunchy.
Thx for the feedback.
ye, I should have spent more time checking that the wheel actually aligns with the degrees given in the code...
Dont worry, it was neat experience. Just after the jam, give it another shot and hit me up and i play it again. Would really like to.
Stay crunchy.