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SpaceSword (jam game)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #368 | 4.243 | 4.243 |
Overall | #447 | 3.865 | 3.865 |
Design | #509 | 3.622 | 3.622 |
Originality | #651 | 3.730 | 3.730 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool mechanic perfectly aligned with the theme!
Good job!
That was a really clever mechanic, and an original twist for the theme ! Well done !
However the game gets more and more laggy the longer you play it if you are on a weak pc, so maybe the splatter mechanic would need some rework if you plan on continuing the game. But still, very well thought game !
Hey,
Thanks for the kind words and the feedback. I really liked doing this kind of jam :)
Fun game. Really. The only thing that i dont like, is that everything that splatters will block sight. I mean, i literally couldnt see enemies any more after some while.
Stay crunchy.
Hey, thanks for the comment :D
The lack of contast between the splatters and the enemies was intentional. The idea was that as time goes on the game gets harder because you will have a harder time spotting enemies. It also forces the playing into thinking about not spreading too much. Seeing your comment, I'll try to make it less annoying maybe in future releases (outside of this event obviously)
Really fun gameplay and use of the theme!