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Three Kings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #610 | 3.769 | 3.769 |
Design | #922 | 3.154 | 3.154 |
Overall | #1587 | 2.667 | 2.667 |
Adherence to the Theme | #2554 | 1.077 | 1.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice idea. But in current state it lacks challenge. Maybe block pieces that moved once or make it like in Match-3 games - your move needs to end up with matching. Good luck!
Yeah, I was debating whether or not to require matches to be made in a single move. One thing I like about the current system is that you can jump a knight across the board to get it where you need it. That is, it gives more of a chess feeling being able to string together moves. I'm hoping that putting in various obstacles like immovable pieces and barricades will make the game more difficult. I also thought about adding a time-penalty for any moves that do not result in a match to discourage randomly moving pieces around.
Really cool idea! The different pieces movements make it really neat.
What a fun idea. But yea, unfortunately it doesn't fit to the theme.
It's sad the game does not adhere to the theme of the Jam, because this is a really creative take on bejeweled mechanics