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A jam submission

ONE SHOT, ONE KILLView game page

Submitted by Jetwall — 1 hour, 53 minutes before the deadline
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ONE SHOT, ONE KILL's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#12793.2273.857
Overall#16602.5503.048
Design#17252.1512.571
Originality#18692.2712.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(1 edit) (+1)

Cool idea but saw a similar game last year. Enemies take too long to shoot and design -wise the player can just sit in a corner and block. Lastly after a while so many enemies spawn which makes the game slow down.

Submitted(+2)

Great style, the deflection mechanic was cool but the single shot without being about to reload felt a bit disappointing. Perhaps it could have been like Titan Souls where you recall or pick up your one bullet maybe? Didn't experience any bugs though and had fun :)

Submitted(+2)

Really interesting concept! I think the shield needs a timer though because you can hide in a corner with the shield up and kill everything quite easily.

Submitted(+1)

Awsome game. Take time polish it a little bit and put there some music. Some camera shake. I could not shot sometimes. I don't know if it is some bug or time out. But the game is super.