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lone wolf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2035 | 2.008 | 3.667 |
Adherence to the Theme | #2230 | 1.826 | 3.333 |
Overall | #2240 | 1.704 | 3.111 |
Design | #2287 | 1.278 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Apparently I win! Not sure how because I wasn't completely to the win location. I think more than one decoy is necessary. I really like this idea! There's still times for ratings, I'd try opening up a discussion. Also, rate other people's games and comment and they may rate you back :)
after I submitted the game I realized that the displayed box is too small
Somehow I managed to change the color of the destination, at which point my hp started going up. The game then declared me victorious before reaching the destination.
several problems that I realized after the submission closed: the corner box as displayed is smaller than the hit-box, and the movement system for the enemies was actually ignoring negatives.
The color of the destination changes based on the color of the beacon placed in it.
The white enemies act as health packs, however the enemies follow them above all else. thanks for pointing this out it is now added to the description.