Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

One Note OnlyView game page

AI gets 1, you gets 1, AI gets 2, you gets 1, AI gets 3, you gets 1. Same puzzle but Only, One, Magical Musical Note!
Submitted by Painttist — 1 hour, 23 minutes before the deadline
Add to collection

Play game

One Note Only's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1224.3854.385
Overall#3333.9743.974
Adherence to the Theme#4564.1544.154
Design#7103.3853.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Woah that's a really creative concept. The aesthetic is nice. It took me a long time to work out what to do, and to be honest I don't think I was 100% certain that I understood how it worked, I found it very cryptic. Nonetheless I completed the game only skipping one puzzle.

I agree with the other comments that a fast-forward or skip of the music part would be nice.

Submitted(+1)

Oh my this is great!  Could have used instructions but once i understood things from trial error, found theres a really neat puzzle game in there. Captures the theme quite well and by showing the AI have more than 1, It adds a nice context to how limited you are (to one). That was quite interesting!

Simple presentation that works well, could have used a bit more game play control tools (manual replay, skip replay.) But beyond that, a super cool concept full of potential and already well executed as is: Amazing game!
Whats the secret of the last level! can't beat it and it doesn't make sens
Cleared! Can't believe I only realized now that colors don't necessarily == note. somehow 4 red=purple? not sure I dot the science right but i worked it. easy expansion potential really, again great concept!

(+1)

Fantastic little puzzle game. Its interesting to see a music-based puzzle game that has nothing to do with hitting beats in time. Took me a moment to understand the core mechanic, but once I did, I managed to get through the rest of the game, only struggling a little bit, and thats because I'm bad at puzzle games.

I think it succeeded with what you were aiming to do, and did it really well and kept on the theme, however I believe the game could do with a more in depth tutorial to help explain the central mechanic.

The only thing I would suggest adding is the ability to replay the tune without needing to take a guess, as that would really cut down on idle time which you can experience just because you're thinking about the solution too hard, and forget the tune.

Great game, would absolutely play a full release

Developer

Thanks for the feedback! I will definitely work on the replay tune feature. Glad you liked the game!

Submitted(+1)

Really original and a perfect fit for the theme, congrats :) 

Developer

Thanks! Glad you liked it~

Submitted (1 edit) (+1)

I quite like the game! I think a part of it is to find out the rules myself, I wish then it was faster to retry somehow, like clicking during the upper animation part will skip it (because you already seen it like 2-3 times). Make more music notes/tones and you have a great small game!

Developer

Thanks for the feedback! I totally agree with the skipping animation part, I was stuck watching it many more times than I need during play-testing as well, and maybe that's why I ran out of time to implement that feature xD.

Submitted(+1)

Good game ! Could be really cool on mobile ,the puzzles are intersting ,It just need a skip button :D

Developer

Thanks for the feedback! You can skip a level by pressing "S," restart level with "R", go back using "A", go to first level by pressing "Q" and sry I didn't manage to put in a skip animation button in time, maybe because I was stuck viewing the animation for too long during play-testing? xD Glad you enjoyed the puzzles!

Submitted(+1)

Oh ! OK ,wtih a skip command I can do anything   :D

Developer (1 edit)

Any feedback is welcomed! I especially want to know about your thoughts on the level design and new mechanic possibility!