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NoCorona's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4542 | 1.863 | 2.500 |
Overall | #4981 | 1.714 | 2.300 |
Originality | #5253 | 1.565 | 2.100 |
Presentation | #5399 | 1.043 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All the enemies follow us every time which is Out of Control.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Hey good job getting a game done. I think there were a few simple things you could do to help give the player more interesting choices to make beyond the chaos of initial spawn in. As it stands I got to about 40 by just going in a circle. If you were to randomize the spawn locations of the new balls coming in as well as giving the player some indication where they were going to spawn in, you could force the player into more interesting & challenging situations imo.
Additonally a little more time at the start to understand what was happening or a clue that the arrow keys moved you would have helped. I died about 10 times trying to move the mouse or WASD around before I tried the arrows. Even just posting that on the game page might be helpful.
Good job overall and hope you continue to work on your dev skills!
Sure sir. I am making a game named Blur and in it there is random map generation. Thank you so much for giving me feedback =)
Hey at first I thought it was about to be a very bad game but after playing for some time I think you've got a decent chasing mechanic out there. Soapy movements are interesting and even tho the AI balls kinda get closer together after some time to the point that they get useless, it can be challenging (in a good way) to understand where to go at the start. Try more things with that please.
Thanks for your feedback =) Actually i'm a beginner in game developemt. And also i left Game Dev for almost a month.