The game is simple but nice, at first it's hard to understand what's the objective of the game( the first level I wasn't sure why I won ), maybe adding it in the description would be enough, you don't even need to make an in-game tutorial. The level design was really nice also, puzzles felt great!
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Unhoarding's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2010 | 2.810 | 2.810 |
Presentation | #2407 | 2.862 | 2.862 |
Overall | #2581 | 2.707 | 2.707 |
Originality | #2670 | 2.845 | 2.845 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"Out of control" thematically, not mechanically: "Your parents' treasure hoard is all over the place! How do you get around?"
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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