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"WAS" to move... or not?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3797 | 2.162 | 2.900 |
Overall | #4271 | 2.087 | 2.800 |
Originality | #4922 | 1.863 | 2.500 |
Presentation | #4954 | 1.714 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls change every level, so the player is out of control of the controls.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Concept is a good idea!
It just feels a bit bad when playing, probably should make it a bit easier, like bigger gaps and such.
Thanks, but my intention was that it should be hard.
WTF OLD ME
Love the idea of changing input! I also wished that the square doesn't rotate. You can do it by checking the checkbox in the constraints section in the rigidbody component. Besides that, Great game. This game makes me go YES! Good Job!
Thank you! This game is T H I C C. Also, thank you for ( trying ) to tell me how to fix the rotation thing.
The game is quite frustrating but also has a nice idea of changing inputs. Great game, good job!
I'm reallllly glad you liked it. i also think it quite frustrating, as that was my goal. I'm really glad you liked it.
fricking liar
what
bro I have no fucking clue I'm sorry old me was weird