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SPREAD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3345 | 2.460 | 3.300 |
Fun | #3395 | 2.311 | 3.100 |
Overall | #3719 | 2.311 | 3.100 |
Originality | #4403 | 2.162 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The spread (natural inaccuracy of your weapon) of your gun increases whenever you shoot to levels that may seem "out of control".
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I love the graphics and the game mechanics! The firing seems very on point (as on point as the game allows that is). And movement seems pretty realistic.
Limited spread control instead of limited ammo is a pretty good idea actually, because you are never really unable to fight, it's just a lot harder. I like this, fits the theme and has a really solid gameplay.
An amazing presentation and a great concept. I found myself thoroughly enjoying the gameplay. I'm most impressed with the camera work. Followed the character and showed the enemies well.