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Monster Vs Mercenaries's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4841 | 1.789 | 2.400 |
Originality | #5017 | 1.789 | 2.400 |
Overall | #5093 | 1.640 | 2.200 |
Fun | #5285 | 1.342 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is constantly moving forward and can only control vertical movement (jumping). Also the backstory of the game is you play as a creature that is on the loose or "out of control".
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Good job! It was something new, I liked the idea and I enjoyed. I am not sure how much is fitting the theme of the jam though.
It is not convincing me the idea of having to press both Spacebar and Enter at the same time for bouncing on top of the enemies. This is something you could maybe polish (only pressing space, automatic bouncing...not sure). Also you could do some hp bar for the player and that it is possible to do some little jumps on the land (like the fishes do).
Thanks for the feedback! Pressing enter while on top of the enemy is mainly an optional mechanic (you can just press space while on top of enemies). By pressing enter, you can have higher jumps which can get you more points. The thing that makes it fit the "out of control" theme, is the fact that the player is constantly moving forward and has no control of horizontal movement. So the player can only jump over or on enemies to win. But I do think that I could tweak things and the automatic jumping idea you had is interesting.
This was surprisingly addictive and a lot of fun to play. One thing I would note is that maybe the controls for the game should be listed in the game page or ideally, before you get to play the game. I found myself stuck a lot on the first bit because the movement was so fast and I didn't know about how to use ENTER until I made the jump. Having an "about" button or screen before you move could really help. But besides from that good job and well done :)
Oh okay. Thanks for the feedback! I did include a .txt file in the folder with info on the game, but I probably could have made the controls easier to find.