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Out of Controls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2412 | 2.650 | 2.650 |
Overall | #3160 | 2.500 | 2.500 |
Originality | #3343 | 2.600 | 2.600 |
Presentation | #4759 | 1.850 | 1.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Avery action is a consumable resource, restricting the player's control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
A very simple core concept, something easy to pick up and play. Some more sounds may be nice, like picking up an action though. Overall great job!
Very good game! The only criticism I have is the simplistic visuals, but even those aren't much of a problem in my opinion. The simple action of putting the little gray things on the player to indicate the direction you're facing was charming enough for me. The mechanics and the level design were really good. The final level was really challenging and took me a while to figure out, but since it was the last level, I don't think that's too bad of a difficulty spike. This one was really fun, and I'd love to see more like this in the future!
The idea is good, but the visual is not. It's just the default objects in unity... But i kind of enjoyed.