Seriously impressive for something made in the span of a game jam! It felt very polished in just about every aspect, and I only downloaded the original one. (I think I'll wait until the full game is out to replay, despite there being a more polished demo already.) Some of the sound effects like the bustling people around the carnival were a little loud and jarring, but that's my biggest complaint. I was also expecting to hear dialogue from the MC since I saw a slider for that, but I assume that will come when the full game releases (or the slider will be removed, either or). Last criticism, it took me a while to figure out what all the buttons at the bottom of the dialogue window meant because I was so enraptured in the gameplay that by the time I wondered, I didn't want to risk messing things up. Maybe adding text alongside the symbols would help that.
As for what I loved, I'll keep it brief despite how much I loved it: The story enraptured me, the character designs and voice work are excellent, and I loved how stylized everything was. The customized menu layouts and the inclusion of picture and music galleries were very welcome surprises. And that's not even mentioning the fact that you apparently not only prepared four single-character routes but also six successive two-character routes—talk about dedication! To your whole team, keep up the great work!