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Berserkard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2376 | 2.958 | 2.958 |
Overall | #4071 | 2.167 | 2.167 |
Fun | #4237 | 2.000 | 2.000 |
Presentation | #4713 | 1.875 | 1.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your control on character is limited and if you run out of actions the game ends
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Very interesting concept with the player having to pick up the moves!
I just wish it had a bit more player feedback, because sometimes I wasn't sure why I lost or what I could have done to avoid losing.
Thank you for your feedback! I'll try adding both visual and audio feedback in the next iterations
Nice job! Just rated!
Please check ours game. https://itch.io/jam/gmtk-2020/rate/698245
Thank you! I'll check it first thing in the morning
Unfortunatelly I was not able to play more than some seconds... maybe the player should go slower... dont have much time to react.
Thank you for your feedback: I'll try fiddling with the speed value
The game itself is interesting and unique. I got a bit lost at the start as I thought I was suppose to use my arrow keys, until I realize I had to click on the cards to interact with the game.
The game froze when I used the Smash wall card, but other than that, interesting concept. It'd help if you give the player some kind of indicator that they need to turn the player at the right moment, or they could miss getting the bronze cup.
Thank you a lot for your feedback, I'm happy you liked the game!
About the Smash Wall I think I know where the problem is, I'm going to fix it asap.
When it froze where you playing the browser version or the executable?
Froze on the browser built.
ok, thank you very much. I'm on it!