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Out of control - GMTK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2269 | 2.701 | 3.455 |
Originality | #2484 | 2.914 | 3.727 |
Overall | #2589 | 2.701 | 3.455 |
Presentation | #3474 | 2.416 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Turn based however the choice is somewhat taken out of control from the player. Can be advantageous
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
i like having control randomly taken off you. it puts a nice twist on your normal standard dungeon crawler. i think this game has great potential. would love to see art for the player and goblin and tutorial but obviously its a game jam game so i cant expect that. Got scammed by a Necromancer Goblin :(
I like the concept of customizing a pool of potential actions then having the one used be randomized (sort of like a deck-builder where you build a new deck every turn). I would have liked a bit more of an explanation of the mechanics before playing, but I think the idea has cool potential.
Thanks for giving it a play and leaving some feedback.
More of an explanation wouldve been good I agree, it kinda skipped my mind as the deadline came closer.
The randomised commands wouldve been a nice touch too i agree, other than that it couldve use some more visuals too (my programmer art is shoddy though). But im glad you enjoyed the concept!