Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SoulView game page

GMTK 2020.
Submitted by knh190, fengyz — 1 hour, 38 minutes before the deadline
Add to collection

Play game

Soul's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#33452.4603.300
Originality#40972.3113.100
Overall#45971.9382.600
Fun#50811.5652.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Align all neurons to the same color to clear level. But you have side effects because neurons are linked together.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

I was a bit confused initially, but once I worked it out it was a pretty and interesting puzzle game.

Had a problem where the nodes wouldn't register that I had clicked on them every time. I think you might need to have a minimum mouse distance set for the drag-to-move part, as it was probably me not holding the mouse quite still enough when clicking.

Developer

Thanks! I found most people reporting they are confused, though I think I have given every visual clue I could think of. I also added tutorials after the jam in my GitHub build, if that helps. 

The problem I also noticed on my MacOS build, that sometimes a click doesn't respond instantly / precisely. I think the problem is caused by resolution & cross-compile from Linux. And your suggestion is also nice! Will add tomorrow. <3

Submitted

I think the confusion is mainly the fault of people not reading before they start (including myself). The tutorials will definitely help with that. I know it's difficult to get things like that completed for a jam, but I'm glad you're continuing to develop the game, because I enjoyed playing.

Submitted(+1)

I didn't quite understood the game, but the music was really nice and the art style combines well with it.

Developer(+1)

I think the prototype's visual clue is clearer :D but it's a team work.  You can change the node's color and meanwhile all connected nodes will change too. If they are all set to the same color then the level is clear and new nodes will pop up. Hope that helps you :)