Play game
Outta My Way!!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #876 | 3.306 | 3.306 |
Originality | #902 | 3.597 | 3.597 |
Overall | #1077 | 3.306 | 3.306 |
Presentation | #2165 | 2.968 | 2.968 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player holds a weapon which is always firing and you have no control over it.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
nice game but the gun felt a bit unforgiving
Best rated criteria for me : Fun. Pacing and challenges, core loop: clearly good. Seems finished but not polished, which is not that bad because the gameplay works ;).
Best time - 3:40
Pretty cool game, from start to finish. The mechanic of "Simply watch the walls" worked really fine. Level design is well done, very "shmup" compatible ;). Would've been great to have more timing-passing-shooting-TVs combined with the "avoid killing" mechanic. Otherwise great job !
Thanks for the feedback! 3:40 is a good time!
We were able to speedrun through the map in under 3 minutes, so you did great!
This game makes me go YES!
Absolutely fantastic premise, I didn't get to the end, but I love even as I progressed in the level there were cool ideas that played with strategies you'd use earlier.
I like the game! Nice concept!
Hey, what an under-appreciated game! I had so much fun with it. I liked how intuitive and captivating it was. The random phrases from the character were a cool addition to the game experience. The art style can be polished, though, but overall, I can see how this game could've been addicted for someone
Awesome! Had a blast with this great concept. Also appreciated the checkpoints lol. Enjoyed the music and aesthetic too.
Nice game.
I love the concept it is very original and hard to control/predict what your laser can do. You end up killing a lot of people by accident and the character's personality is just perfect! One minor thing, you can exploit sticking to walls to hide your laser, but this also feels somewhat according to the theme and the character's personality. Maybe some smart Level design could get you to sometimes abandon your safe wall and force safe players to take risks and go from one wall to another. (Maybe glass walls? lol idk). Nice work!
Hi Wendrul! The glass wall is a really good idea. We originally wanted to add mirrors, which would bounce the laser back, but we couldn't finish it in the limited time!
Thank you for your feedback!