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DriftFox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3977 | 2.357 | 3.333 |
Fun | #4103 | 2.043 | 2.889 |
Overall | #4193 | 2.121 | 3.000 |
Presentation | #4548 | 1.964 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a ship with less than ideal engines
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This was a really neat game, I didn't expect it to be 3D, so that was a nice surprise. I was pretty terrible at it, only managed to get a few rings but it was fun and it fits the theme really well, I was certainly out of control lol. Good job!
This was insanely hard with a keyboard (as you said it would be haha) but I had a lot of fun trying to force my brain to understand what engine needed to go where. Its almost a puzzle game in itself haha! Good job
The direction of the thrust is a little bit confusing. It blows up but I still go up.
Despite that minor issue, I like this game
Unfortunately I don't have a controller so I'm unable to play it as it was intended.
Anyway, I thought there were issues with the keyboard controls since the engines sometimes didn't start, but then I noticed that the dysfunction followed a pattern. So actually this was intended right? I think a visual effect might've made this clearer.
Honestly the keyboard controls are pretty buggy. I spend almost no time trying to get them feeling ok as I startd them with 2 hours left and was fighting with unitys Web Build stuff. But that's game jams I suppose. Thanks for giving it a go!
I can't move with my ps4 controller
yeah, sorry. I only.had time to set it up for the Xbox 360. Thanks for trying. There are keyboard controls but they don't really do any justice.