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Escaping Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2358 | 2.887 | 3.063 |
Overall | #2559 | 2.711 | 2.875 |
Originality | #2582 | 2.887 | 3.063 |
Fun | #3454 | 2.298 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Escaping a totalitarian planet in a self-made spaceship
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
is so cute, loved the art, the 3d model so cool
THank you so much, first time my gf has tried to do 3D modeling :)
Tough game with a nice presentation that sadly obscures some of it’s game mechanics. Enjoyed my time with it and was happy with the range of inputs I had to put in to keep my space ship going, but felt the combination of slugglish shooting controls and obscure interface got in the way. Despite that, really can see the potential with this one
Thank you for your feedback, it's true the interface could be better and more consistent. Glad to see you enjoyed it !
I couldnt controll anything and i couldnt see the lower and upper parts of the screen because i have an 21:9 Monitor
Sorry to hear that :/
Very interesting concept! I had a little trouble with the control, since I do not have that type of econtrol, but I could solve it, it is good to have that idea of placing controls, but you must take into account how many will have it. I really like the aesthetics and all the sound composition.
Thank you, I know it is very restrictive to only have xbox controls but I couldn't manage to get more in the week end. The aesthtics and sound we made/chosen by my gf, it's her first game jam (she's not a game dev or artist) and thank you for your comment ;)