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Starship Entropy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2867 | 2.609 | 3.500 |
Originality | #3309 | 2.609 | 3.500 |
Presentation | #3345 | 2.460 | 3.300 |
Fun | #3395 | 2.311 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay is meant to convey the feeling of losing control of a system that is falling apart faster than it can be put back together
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Cool game! Took me a about 6 times to figure out what was going on, but maybe that adds to the crazy atmosphere. Nice work!
Really cool concept kind of like the minigames in among us. However just literally not enough time to do anything. I was fixing stuff as fast as I could but still exploded everytime.
This is super fun! The sense of "Out of Control" was really fun and wacky, I really felt like I was on a crashing ship.
The game is really neat for a 3D game. Having a map and multiple interactable puzzles is fun. The keypad hint from the robot stays on screen forever after talking to it. overall really good job for a 3d game in a jam.
Please checkout our little game when you get a moment.
I really like the idea though it needs a lot of balancing and I think it would be nicer if I could see what was breaking without opening a map that stops my movement. I think with a bit more time before things explode and some better direction it could be a really fun time juggling game