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Aeroplane (GMTK)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3853 | 2.157 | 2.538 |
Overall | #4141 | 2.157 | 2.538 |
Presentation | #4157 | 2.157 | 2.538 |
Originality | #4531 | 2.092 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In level 1, The airplane goes through turbulence to the extent that it get's out of control and in level 2, a lot of obstacles get in your way so much that it's out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The idea behind the game was pretty neat, though I personally didn't like the idea of missiles being what hit the planes. Something like birds, stray balloons, or lightning strikes would have felt like they made more sense, since a missile would likely down a plane in one hit. I did like some of the sound design choices, though! Nice work!
I kept losing health even though I wasn't getting hit but I like the mechanic of not controlling the orientation of the plane for a small amount of time
Yea I was going to fix that but then I realized that the deadline was close so I didn't want risk on fixing it even more because my internet was bad.
Ah that is understandable. Our game has a bunch of stuff we wanted to fix but the deadline was baring down on us
The plane controls ok, so it wasn’t too hard to get the hang of it. Though I think the collider is too large, the challenge was mostly fair. Good job.
Even though it's not very original, I liked the "turbulence" variation. In the level 2, the missiles would hit the plane even though they were very far! I'm guessing the collider was too large?
I really liked the art style, for real!
Cool game! I didn't feel like I needed to move backwards and forwards, but it was pretty fun!