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Mirage (GMTK Game Jam 2020)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #827 | 3.333 | 3.333 |
Originality | #835 | 3.636 | 3.636 |
Overall | #956 | 3.364 | 3.364 |
Presentation | #2287 | 2.909 | 2.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Mirage, you can't control what you see. The lights turn on and off and move around. There are also mirages - objects that only appear in the dark - to give the dark gameplay significance.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Great idea, had fun playing it. I agree with some of the suggestions from the comments, but another thing I wanted to mention is that I thought the level would not load because I kept pressing space and enter and nothing happened, until I looked up the game page and saw that I should have been pressing z.
Sorry for that - in retrospect the button probably should have been space :)
A good concept and with good level design. Like other people have said the physics hold it back a little bit, but for a 48 hour gamejam, it's to be expected. I think it's worth working on after the game-jam. With some more work and polish it would be a decently fun game :)
Thanks for the feedback!
This has some amazing concepts and levels designs. Great job. I love all the differences between each level. Made me think and kept me entertained. Overall with a touch up on the physics it would be prefect. Keep up the good work.
Please checkout our little game when you get a moment.
I love the concept so much! The only thing that holds it back is the physics/collision detection getting in the way and things like the box movement style making it too easy to accidentally push a box into a wall and have to totally reset. I would love to play a nicer version of all of these puzzles!
Thanks for playing our game! We're planning on changing the game to work with tile-based movement after voting is over, which should relieve some of your issues. We're also planning on adding an undo feature.