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Off Course's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2843 | 2.683 | 3.600 |
Overall | #4080 | 2.162 | 2.900 |
Originality | #4097 | 2.311 | 3.100 |
Fun | #4177 | 2.012 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ship is on a collision course you cannot change.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I think giving a timer for puzzle / point & click game like this is a really bad idea, especially if you want the player to learn the story by reading the logs etc. I really like the presentation, and I would play a whole thing if it would simply let me.
Side note: I was really admiring the lighting from that sun, and then I noticed my shadow is a standard rigid body capsule, and that juxtaposition made me laugh hard :D
This is fair feedback and I've heard it from someone else too! Perhaps some other way of making the situation feel out of control but not necessarily putting you on a timer would have been better.
The game's art was very nice with the extra special fx! The idea of inevitability was also nearly played out as the ship is crashing!
I liked this game's aesthetic a fair bit! (Though, I will say, I'll always giggle when I see a capsule shadow. :P) Pretty good sound design, decently laid-out area, and a neat story going on. Nice work! :D