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60Seconds:RocketLaunch (GMTK2020)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1897 | 3.148 | 3.148 |
Presentation | #2348 | 2.889 | 2.889 |
Overall | #2583 | 2.704 | 2.704 |
Fun | #2784 | 2.519 | 2.519 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Make things around a soon starting rocket right
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
This game is not bad, but I don't see what it has to do with the theme?
If it's your first jam, the game's not too bad.
I like the idea that you have to prepare a rocket on time. You could add a lot more things to do and then make them crazier and crazier. I think this would make for a fun game. Well done :)
It was quite fun! I was first confused with the controls but got the hang of it when i discovered how the game works. However i don't really see how the theme goes with out of control. I couldn't find any connection but if you can explain how it connects with the theme, i would greatly appreciate it.
This was weirdly way more fun than I expected and I ended up playing it multiple times. I could see lots of different levels with things that you have to get ready in a set amount of time. The only issue I had was that it was difficult to figure out where I was supposed to click. Maybe you could have the outlines of clickable objects highlighted when you mouse over them or something like that? Great game.
18 seconds! Nice :)
This game makes me go YES!
Fun idea! Would have loved to see a few more mechanics / minigames.
I would have loved to, too, but i scraped my original idea half way through the jam... so i didnt had the time...
maybe ill come back to this game one day...
I feel that. It's hard enough with 48 hours; I can't imagine starting over halfway through with less time. Props to you for sticking to your guns. If you have the time, we'd love your feedback on our game as well! SpaceBus
Pretty cool idea, although the lack of instructions was a bit annoying at first. I found myself just clicking randomly and didn't know what it was i was actually doing to complete the game. Keep up the great work :D