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Guardian Angel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2699 | 2.550 | 3.000 |
Overall | #3764 | 2.288 | 2.692 |
Presentation | #3806 | 2.288 | 2.692 |
Originality | #4151 | 2.288 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Help an out of control slime reach the goal.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Very original theme in form of jump and run. My guardian angel got lost on the way, once, though.
This game was quite fun! I like that the player's only way of interacting is by using the guardian angel to nudge the slime and objects from offscreen. It really fits with the theme of a guardian angel, it differentiates this game from a lot of similar games where the obstacles are directly controlled by the player. Aside from a couple small bugs, and the lack of an end screen, I have three suggestions for the game in its current state: 1. Prevent the angel from being able to move offscreen. 2. Change the text at the beginning to say "A/D to move" and not "W/S/A/D to move". 3. Make it a bit clearer that the player can shoot the wood as well as the slime (I got past the first level just by shooting the slime). Overall, as your first unity game, I think you did a really great job with this, especially considering the 48-hour time limit!
hio
Thanks for helping me for the music in the game.