Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

On RepeatView game page

A normal day for Karima takes an unsettling turn
Submitted by Sharp Loris (@sharploris), Jess Molloy (@jessabellerina) — 5 minutes, 3 seconds before the deadline
Add to collection

Play game

On Repeat's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#27632.7222.722
Overall#47001.8891.889
Originality#47921.9441.944
Fun#52101.4441.444

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is intended to be a narrative experience about a woman, and the world around her, spiralling out of control as she desperately tries to save the life of her friend. Trapped in a time loop, things start to become increasingly fractured. Unfortunately we were unable to do everything we had hoped within the time constraints, so what we have is a little tech demo for what the game would have looked like.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I liked the art and the visual style of the game. I hope you are able to complete what yo set out to do after the jam. It seems like it could be really great!

Developer

Thanks so much! I was really proud of the work our two artists did during the jam - there were a lot more characters and environments done but we just didn't have time to properly implement them in the game.

Submitted(+1)

Nice game, the art is really good. I also rated your game, so if you could try out and rate my game that would mean a lot :)

Developer

Thanks, I'll definitely check out your game! :)

Submitted(+1)

Looks good! Bummer you weren't able to get the full build done - I'm curious to see where you were planning to take the story!

Developer(+1)

Thanks! Truth be told it was way too much to get done in 48 hours, but we sort of made peace with it - we decided we'd rather just keep working on it after the jam was over, so hopefully we'll have more progress to show soon. 

Submitted(+1)

I look forward to it! Lots of potential here. We'd love your feedback on our game as well - SpaceBus

I dont get the game all I can do is just press E on stuff I cant even leave the room.

whats the gameplay?

Developer

Don't worry, you're not missing anything -  we didn't get super far on what we wanted to do, so all it ended up being was a little showcase for the art and systems we were able to make. We're hoping to keep working on it though!

Submitted(+1)

Great game!