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SchoolBus UFO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4466 | 1.900 | 1.900 |
Presentation | #4759 | 1.850 | 1.850 |
Overall | #4789 | 1.850 | 1.850 |
Originality | #5016 | 1.800 | 1.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
School bus shooting out ufos, dodging crazy lasers in space. That is pretty out of control.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Hey! I enjoyed playing this, dodging lasers is just satisfying. I thought it was cool how quickly it all got hectic as more and more lasers started appearing. 10 lives may have been a bit too much, also the shape of the bus often led to me getting hit more by the vertical lasers than the horizontal. Nice game!
Hi there! Thank you so much for the kind words/feedbacks! I totally agree with the lives, we will fix that. I am so glad you liked the game!
Would be nice that the bus sprite is oriented depending on the movement.
There are no incentive to continue the game because the lasers seem/are random :/
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game we made for this game jam: https://itch.io/jam/gmtk-2020/rate/696589
Thank you so much for your feedback! I definitely agree on what you're saying. We used an image instead of sprite which is why the movement is so static. It was our first time building a game, definitely a lot of learning to do!