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A jam submission

A.A.A.A.A.A.A.View game page

An Amazingly Automaton Assisted Alchemical Assembly Apparatus
Submitted by Madog_Porter, Lemonthunder (@TopicalGarbage) — 23 minutes, 23 seconds before the deadline
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A.A.A.A.A.A.A.'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#15923.2803.280
Presentation#19053.0803.080
Overall#19312.9602.960
Fun#27762.5202.520

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are working along side some rather unintelligent robots. You don't control where they go or what they do. You can only hope to corral them into the proper positions while simultaneously fight off invaders.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

The idea is pretty great and the art style too! The name of the game is real funny too :)

Submitted

This is an interesting concept! My one suggestion is to add a tutorial level that walks players through how the game mechanics work, as I struggled to figure out how to redirect the robots and accomplish the objective.

Developer

I agree, there wasn't enough feed back to the player after they performed an action. To redirect the bots you just walk up and hit space while they are holding an item. They will then go dump the item in the trash. They then have a slightly increased chance of picking up the right item after that. You can't control what item the pick up because they are......out of control....   <.<   >.>    

Submitted

cool game !! i had funnnnnnnnn thanks ! can u try my game it would be great if u did

Submitted

Some potential with the idea I think, and the art is nice. I struggled to figure out how to redirect the robots properly.

Submitted

I really liked the art style.

Developer

Thanks! 

Submitted

What I Liked : Gameplay, increasing difficulty, the idea
What I Disliked : the music isn't good (personal opinion), the bad robots sometimes spawned really near the machine that it was impossible to catch them

Notes : The player always returned to the initial pose (facing forward) which was kinda weird

Overall : Great entry guys 😉

Developer

Thanks for the feed back! That one spawn point was actually supposed to be removed but I forgot about it in the end :).