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A jam submission

Where's the jump button?View game page

Will you be able to get to the top of the jump mountain.
Submitted by BlueSquareMoves — 20 minutes, 16 seconds before the deadline
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Where's the jump button?'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#23922.9522.952
Fun#29072.4762.476
Overall#29802.5712.571
Presentation#32062.5242.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can't control when you jump

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

It’s nice to time the jumping correctly when going from one platform to another.

It would nice if it was a little bit faster having to wait for the jump feels bad sometimes. After falling from very high it would be tedious to climb it all again so i gave up.

Submitted

Great concept! I felt the timer a little slow sometimes, but had a lot of fun.

Submitted

Wow! I laughed a lot playing it. It would slightly improve the interface with some other typeface and colors, also an exit button. animation, art and music are great.

Developer(+1)

Glad you liked it. I thought of adding a exit button but i diden't have  the time

Submitted

A solid entry in the “uncontrollable jump timer” genre of entries that have happened during this jam. Presentation is consistent, but there’s something off about the audio. Jumping physics and wall cling are a nice idea, but the momentum from gravity makes timing your jump from these positions difficult. A good attempt, and fits the theme well.

Developer(+1)

Thanks for the feedback. I agree that the aoudio could use some polishing.

Submitted(+1)

I appreciate the Getting Over ItSexy Hiking school of thought going on here. I think the sound track could have been improved if you introduced some dynamic elements (e.g. as you climb higher, the music changes -- it's the kind of thing you could implement using AudioMixer Snapshots).

I think with a bit more polish, you've really got something cool here! I'd love to see different levels and obstacles!

Developer

I also think that some more tracks could been nice and thanks for the tips with AudioMixer Snapshot. I will look it up.  I was going for a getting over it style game so it's fun that you enjoyed that aspect of the game.