Café! Tem como acertar as bebidas? Tentei algumas vezes mas sempre dá errado kkk
Felipe Viana
Creator of
Recent community posts
Very nice to read your story about getting back into game development and even including your family in the process, one year ago i was doing the same thing, entering Löve jam 2020 and learning the framework during the jam, while my girlfriend was making the art for the game.
The game has some bugs but the restart button helped me to avoid getting stuck outside the level. The last level is very hard and it’s quite frustrating when you reach the row full of enemies but can’t shoot anymore. I still managed to get to the end and felt good beating the game.
It wasn’t clear for me if i lose life over time and if the eyes popping on the screen are just visuals or not.
Other than that i feel like the game has potential and it just needs more dev time for bugfixing and polishing.
Got to 146 points! It needs more polishing to make the instructions clearer and better feedback on what’s happening but it feels good for the time you spent on making it, i can definitely see it becoming a nice game with more dev time.
PS: Did you also create all the art during the jam? It’s pretty good.
The gameplay feels very nice, the controls are precise and i feel the mistakes are my fault only.
The restart works a little weird because i have a package being automatically delivered and the car starts on the side, i think it should start the same way as the beginning of the game.
The main thing i miss in this game is sounds.
PS: nice to see that you also used Löve2d to make your game.
Very nice game! You did a lot of levels and a win screen in only 3h. I have some small complaints but overall the experience is very good.
I think using the K button to restart was weird and i ended up restarting when i didn’t want to a couple times. Maybe using spacebar to stop the block and R to restart the level could be better.
The blocks falling with acceleration made it hard to control the timing to stop the block correctly.
I think the block count on the corner shouldn’t count the blocks that you didn’t stop.