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[ multiply ]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1071 | 3.200 | 3.200 |
Presentation | #1446 | 3.300 | 3.300 |
Originality | #1678 | 3.250 | 3.250 |
Overall | #1801 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can mark enemies for multiplication, which can quickly spiral „out of control“. Additionally you can’t „unmark“ then, which means you are in control of what you want to initially multiply, but not what happens after that.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Very cool!!!
Simply amazing, nice neon glow effect
Super game, better as Giana Sisters!
I tried it with gamepad Its fun :) Great work :)
Thanks for giving it another shot! :)
Sorry but i wasn't able to get pass the initial screen it said press A and then I wasnt able to do anything also tried smashing my keyboard
Sorry to hear that. In the description of the game, at the top, I added a disclaimer that the controls are only for Gamepad right now. I forgot to add keyboard / mouse support and in the end it unfortunately was too late to properly put it in the game. As soon as the game is available for updates again I will push a fix for that! :) Thank you for taking the time to try!
Oh didn't read that sorry.. Will try it with gamepad then and update Keep creating :)
This game was really fun! I felt like a fool because I thought it was way too hard, then I remembered that it was a duel stick shooter haha. I like how I was able to control which enemies multiplied in order to boost my score. The particle effects look great and the music is perfect (however it does not loop properly). I really like the mechanic of dashing through the really small gaps between blocks.
As for the theme, I'm not sure if it fits. My interpretation of "Out of Control" is taking away an element that is usually in a player's control and twisting that, rather than just making the game so hectic that it feels overwhelming. However, I'm rating your game highly because I want Mark to take a look at it. I'm interested to see how he interprets the theme.
That aside, the controls are tight, the game looks great, and it's really fun to play. Thank you for making this!
Thank you so much for the nice words! This is my first jam, so your feedback and encouragement is highly appreciated :)
Great interpretation of the theme, and a really fun game behind it as well. There seems to be several barriers for playing in the form of controllers being needed, but the game was really fun, and something that could become something larger if given the chance,
nice job (just try and add keyboard support for those without controllers though)
This game is fun and cool - it's only a shame that many people won't have gamepads to be able to play it
Is there a way to play using a keyboard?
Unfortunately not at the moment. I will add it soon though.